Mathematics

  • Innovations in Mathematical Modelling and Applied Mathematics
  • Creativity in Math Education
  • Mathematics in Art and Art in Mathematics from Mathematical point of view
  • Methods of Decision-Making Theory in Innovative Technology, Economics and Finance, Social and Political fields 

Computing

  • Development and Applications of Serious Games
  • Computer Graphics and Multimedia
  • Databases and Information Systems
  • High Performance Computing

Technologies in Education

  • Technological Issues and Applications of E-learning
  • Educational robotics
  • Social Networks and Education
  • ICT and multimedia solutions for STEM education
  • Smart Learning Environments

Material and eco-sciences

  • Analysis of wave energy
  • Mitigation of costal erosion
  • Investigation of new materials for electric accumulators
  • New 3D printing materials
  • Nanotechnology and Nanomaterials Research

 Art

  • Creativity in Art Education: Experimental techniques and media
  • Art in Mathematics and Mathematics in Art from Artistical point of view
  • Exhibition “Math and Art”