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The textbook “Unreal Engine 4” co-authored by Kamil Jabiyev has been published

The textbook “Unreal Engine 4” co-authored by Kamil Jabiyev has been published

27 february 2024

Baxış sayı: 568

The textbook “Unreal Engine-4”, co-authored by Kamil Jabiyev, a lecturer of the Department of Mathematics and Computer Science of Azerbaijan University, has been published. The textbook for undergraduate and graduate students studying in the field of information technology is about the game programming language “Unreal Engine 4” based on “C++”. The main purpose of the textbook is to become a guide for the development of 3D games in the “C++” programming language.

The book tells in detail about the “Unreal Engine”, which is the basis of 3D games, all topics from the beginner level of the game engine “Unreal Engine 4” to the advanced level are clearly explained. In order to ensure the interactivity of the textbook, a QR code was issued for each topic.

The textbook is the first and only book in Azerbaijani written about ”Unreal Engine”. However, taking into account the specificity of the programming field, some terms have been used in English.

Other co-authors of the textbook are Mehman Shafiyev and Farid Amrahly.

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